Texture Editor TexEdit

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  • #149
    Anonymous
    Inactive

    Hi everyone :)

    The Texture Editor is making progress. It can much more than “only” individually letter signs and boards, what has been previewed already. Billboards are an example for a very ressource and loading time saving use of TexEdit. With only one single texture you can create individual, country- and/or epoch specific billboards for RTR:

    [img]http://www.wleopold.ch/temp/texedit06.jpg[/img]

    The big picture on the right is the just used original textur with a maximum size of 512 x 512 pixel, showed in original size.

    On the left side from top to bottom:

    – Category Selection

    – Model Selection: defines the original texture and the region, you’re working on, showed as a yellow border on the texture.

    – Display of the full path of the texture.

    – Text-/Logo selection, if a model has various text or logo regions, like a place name sign, for example. Again showed as yellow border.

    – Logo/partial texture selection, displayed below.

    – With the Editor button right of the Text-/Logo selection you can work on your logo or partial textur with an extern paint program, you have defined in the program options.

    – With the Set Texture button the logo/partial texture is copied to the yellow bordered region of the main texture.

    – In the lower left corner there’s the 3D model preview with the just actual texture.

    – With the buttons 1, 2 or 3 you can select different models, that use the same texture, as far as they exist.

    – You can manually rotate, zoom and move the 3D model with the mouse, with the R button, the model is reset.

    – With the circle button you can turn on/off automatic rotation of the model.

    – With the colour button right of it you can define the background colour of the 3D model.

    – With the Save Texture button the altered texture as showed on the right is saved as bmp file in the TexEdit directory, convertet to dds and the dds file copied to the RTR texture directory.

    – On top on the right side, there’s the text editor window, which shows the text in original size.

    – With the Font button you can change style, size and colour of the font, and it’s displayed below.

    – With the Set Text button the reworked text is copied to the yellow bordered region of the main texture.

    Under program options you can select English or German language. And the whole sounds much more complicated than it is in reality! :-D

    What I need now urgently from you, are pictures of billboards, stations signs, departure signs, street signs, place name signs, and so on, from your country, so I can create country specific texture sets.

    The only disadvantage of individual textures is, that if you release your layout for others, the user will run it with his own billboards and station names. But that’s not much of a problem, isnt’ it?

    Here’s a picture with station signs and billboards in RTR:

    [img]http://www.wleopold.ch/temp/texedit07.jpg[/img]

    Now I’m really wondering about your Input! ;-) For more information see here.

    Best regards,

    Willi

    #1707
    Anonymous
    Inactive

    Willi it looks good, am i right in saying you can add a sign to building walls.

    It would be good to add names to houses as we do this in England, like the name of the village.

    As for station names, they are pretty much plain text.

    It all looks like a good addishion to the program.

    By the way, I am now using you LV, love the skys.

    Not tried the levels, can you give a run down on that please.

    Reg

    #1708
    Anonymous
    Inactive

    Hi Reg,

    Could you please show me a picture of such a house name? Then it would be no problem to add that to TexEdit.

    As for layout viewer: I’m not sure what you mean with “levels”?

    Kind regards,

    Willi

    #1709
    Anonymous
    Inactive

    Hi Willi

    I think Reg means the Grade buttons. like your new work. :D

    Thanks Dave

    #1710
    Anonymous
    Inactive

    Hi Reg,

    Now you´re using LV2,then the Texed will be the right addition for all useres too. Maybe Chris is testing Willi´s Texed for texturing his models. :) I´ll see it in my hands sooner or later. :)

    #1711
    Anonymous
    Inactive

    Hi Willi

    I like the idea having tex. editer so if we find the sign frames you will put them in the editer wright if so i will have to find some frames got some web pages I will see if they have any sigm i can email to you cool idea 8) :D

    Thanks Willi

    little hobo

    #1712
    Anonymous
    Inactive

    Hi everybody,

    Here’s now an example of a model, which has more than one text-/logo-area. If you choose “Stations Signs SBB” under “categories”, it looks like follows und you can edit the station name:

    [img]http://www.wleopold.ch/temp/texedit08.jpg[/img]

    If you select now “Text/Logo 2”, the yellow bordered working area changes to the logo area. You can now select the RhB-Logo (Raetian Railways) for example and so create a RhB sign instead of a SBB sign.

    [img]http://www.wleopold.ch/temp/texedit09.jpg[/img]

    Now it’s on you, how many models and textures will come with TexEdit 1.0. Of course I could search the internet for pictures from Germany, The Netherlands, England, USA, and so on. But I want to use my time more useful in favour of all of us. I think, it’s in your interest to have models and textures from your country, and that should be motivation enough to send me pictures from your country. ;-)

    Best regards,

    Willi

    #1713
    Anonymous
    Inactive

    I have my camera at the ready and charged up.

    Dave help me out please.

    #1714
    Anonymous
    Inactive

    Hi

    I’ll see what I can find, my cameras batterys are always flat it brives me crazy. 😈 Not it don’t but my Mrs will think I may have gone dotty. 😆

    Dave

    #1715
    Anonymous
    Inactive

    Hi Dave,

    Let me know if it´s so with your Mrs. Then i´ll come and help you out. :)

    #1716
    Anonymous
    Inactive

    Hi everyone,

    Here’s the most extravagant TexEdit model until now, a hoarding. Not the model itself, that’s only a box. But it needs a lot of TexEdit functions. The model is available in three sizes:

    – 3 x small, on the upper left on the texture

    – 4 x medium, at the bottom of the texture

    – 3 x large, on the upper right on the texture

    makes a total of 10 hoardings:

    [img]http://www.wleopold.ch/temp/texedit10.jpg[/img]

    The hoarding has 5 Text/Logo areas:

    – 1. Full board in the 3 sizes

    – 2. Full width, half height top in the 3 sizes

    – 3. Full width, half height bottom in the 3 sizes

    – 4. Square logo left

    – 5. Square logo right

    I have also added a new TexEdit function: The pain tool (the brush button). With it you can colour the selected, yellow bordered working are with any colour.

    The “Möbel Mayerhofer” hoarding on the lower right was made the following way:

    1. Select the model “Reklame_h_10m”

    2. Select Text/Logo 1

    3. Paint the whole board a bright blue with the paint tool

    4. Select Text/Logo 4

    5. Set the red letter “M” to the Text/Logo 4 area

    6. Select Text/Logo 2

    7. Set the word “Möbel” in black to the Text/Logo 2 area and set it in the middle of the free width with the cursor keys

    8. Select Text/Logo 3

    9. Set the word “Mayerhofer” in black to the Text/Logo 3 area and set it in the middle of the free width with the cursor keys

    Btw, the colour of the hoarding border is defined by the middle of the board at the very top. Of course the models are lighted.

    This way you can create a lot of very different, individual hoardings. Would you also need vertical ones?

    You can see the logos I have already created on the picture. More will follow and of course I’m grateful for every logo you send me! The names mean the following:

    – Withou addition at the end: Square logo 50 x 50 pixel size for the Text/Logo areas 4 and/or 5 on the left and/or the right side of the board

    – With _s: Logo 200 x 50 pixel = the small hoarding

    – With _m: Logo 254 x 50 pixel = medium hoarding

    – With _L: Logo 309 x 50 Pixel = large hoarding

    Again, it’s much more complicate to describe the whole than to handle it. I thank you in advance for your activ support and co-operation.

    For more informations and pics see here.

    Best regards,

    Willi

    #1717
    Anonymous
    Inactive

    I do like the look of your extravagant TexEdit, can not find a nice wall sign for you but will keep looking, they are mostly in the small villages.

    What I can see from what you have done, it would cover most signs in England, and the benefit of colouring them as well will be very nice.

    Reg.

    #1718
    Anonymous
    Inactive

    Hi,

    I noticed that 10 hoardings are not enough for me, so I have doubled the number to 20: 6 small, 8 medium and 6 large hoardings. On the picture you can also see, how the paint tool is used. Now I’m waiting for logos and billboard pictures from you.

    [img]http://www.wleopold.ch/temp/texedit12.jpg[/img]

    [img]http://www.wleopold.ch/temp/texedit13.jpg[/img]

    Regards, Willi

    #1719
    Anonymous
    Inactive

    Hi people,

    what a look! Can´t wait for it :D 8)

    Great work Willi :)

    #1720
    Anonymous
    Inactive

    Hi,

    There are new TexEdit models, see here and here.

    Every help and support is very appreciated. Need more billboards and logos.

    Thanks and regards,

    Willi

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