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Candidates for Extension Pack 8
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Chris



Joined: 10 Mar 2006
Posts: 644
Location: Wisconsin, USA

PostPosted: Fri Sep 15, 2006 5:39 pm    Post subject: Reply with quote

More examples of early tank cars submitted for consideration.





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Chris



Joined: 10 Mar 2006
Posts: 644
Location: Wisconsin, USA

PostPosted: Fri Sep 15, 2006 7:48 pm    Post subject: Reply with quote

An additional SD38 in Alaska Railroad livery for consideration.

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Chris



Joined: 10 Mar 2006
Posts: 644
Location: Wisconsin, USA

PostPosted: Fri Sep 15, 2006 7:58 pm    Post subject: Reply with quote

You're welcome gents. The goal of all this is to enhance our use of this wonderful game without stepping on anyone's toes.

I'm eager to see what enhancements Brainbom has in store for us as well!

Best regards, Chris
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Willi_Leopold



Joined: 20 Aug 2006
Posts: 226
Location: St. Gallen / Switzerland

PostPosted: Fri Sep 15, 2006 11:02 pm    Post subject: Reply with quote

Hi Chris,

Quote:
I'm eager to see what enhancements Brainbom has in store for us as well!


You can believe me, me too! Very Happy

I'm afraid, I can't send you pics of European rolling stock. Today I wanted to do my first try to create a texture for RTR. For that reason, I took a close look at all the available rolling stock. And I noticed, that none of the 3D models is similar enough to represent the prototype somehow believable, at least not for Swiss rolling stock.

First we should have a few 3D models of freight cars, passenger cars and locomotives from BrainBombers.

Until then we enjoy your beautiful American rolling stock - from which BrainBombers will remove the bumpers, I hope.

Kind regards,

Willi
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Chris



Joined: 10 Mar 2006
Posts: 644
Location: Wisconsin, USA

PostPosted: Sat Sep 16, 2006 12:38 am    Post subject: Reply with quote

Hi Willi,

Thank you for taking the time to look.

One other possibility comes to mind. Would the wooden van car I constructed,

come in other color schemes? That texture contains three other cars so I would like to modify them as well to make the texture completely new.

I should also do something to the tank car texture as it contains two additional cars.

Thanks, Chris
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Willi_Leopold



Joined: 20 Aug 2006
Posts: 226
Location: St. Gallen / Switzerland

PostPosted: Sat Sep 16, 2006 1:38 am    Post subject: Reply with quote

Hi Chris,

Yes, this was exactly the car I wanted to create my first texture for, because it's a quite simple car and texture. I have seen that there are 4 cars on one texture.

As you can see in the following pics of model railroad cars, the cars of this type of DB, DR and SBB were brown or red-brown and silver. But the SBB cars had platforms as some German cars had, too.

But the RTR car is too short and so I didn't look, where the roof texture and the texture for the side of the underframe are in RTR, which had to be changed, too.









But maybe, the pics give you some inspirations.

Kind regards,

Willi
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Chris



Joined: 10 Mar 2006
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Location: Wisconsin, USA

PostPosted: Sat Sep 16, 2006 10:45 am    Post subject: Reply with quote

Hi Willi,

The undercarriage for that car appears to be a shared file. I would hazard a guess that the size of the undercarriage is what governed the overall length of the car.

Thanks fot the files. I can at least modify the textures to reflect the paint scheme.

Regards, Chris
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Chris



Joined: 10 Mar 2006
Posts: 644
Location: Wisconsin, USA

PostPosted: Sun Sep 17, 2006 1:37 pm    Post subject: Reply with quote

Hi Willi,

The following image is based on ggueterchris01.jpg. As you'd mentioned earlier, the model/texture does not permit an exact duplication of the prototype so I've attempted to capture its 'essence.'



Note that I've not included textual details since the portion of the texture representing the side of the car is mirrored four times with two of those reversed. The alpha channel can be used to add text but it would still be displayed four times (see the VR example contained in this texture).

The next question pertains to all those that model European railroads. Should I continue with the remaining two vans/cars in this texture or would it be a waste of time?

I've decided to provide a link to a zipped high resolution copy of vts_02.dds, the file that contains these two vans, in case you'd like to run them on your layouts. Please back up the original first before placing this file into the ..\Brainbombers\Rule the Rail!\Scenes\trains folder.

vts_02.zip

You'll notice that the file size is considerably larger than the original.

Regards, Chris
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Willi_Leopold



Joined: 20 Aug 2006
Posts: 226
Location: St. Gallen / Switzerland

PostPosted: Sun Sep 17, 2006 8:57 pm    Post subject: Reply with quote

Hi Chris

You have really done a great job to capture the essence of such a European freight car, as you remarked so aptly.

As for your question: Of course I can't speak for others, who model European railroads. My personal opinion is: the 3D model of this car is just not close enough to anything I know rolling on European tracks to be worthwile your effort to deliver us European textures.

I think it's better you keep on with your great US-prototype textures/skins.

We can just hope that BrainBombers will release some European models in the near future. Or maybe, they let some users develop models for them? I have quite some experience in 3D modeling. But before I start with a test model for them I would need detailed specifications of the X-files they need. Maybe I should contact them directly.

Again, as I said before, this is just my personal opinion.

Thanks again, Chris, for your great work!

Willi
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Chris



Joined: 10 Mar 2006
Posts: 644
Location: Wisconsin, USA

PostPosted: Mon Sep 18, 2006 4:48 am    Post subject: Reply with quote

One more attempt at European rolling stock, the Finnish State Railways Intercity Pendolino (within the constraints of the model).



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peter



Joined: 08 Jul 2006
Posts: 581
Location: germany,Thuringia

PostPosted: Mon Sep 18, 2006 6:41 am    Post subject: Reply with quote

Hi chris,hi willi
i tested the vts_02.dds(backuped the origin first) and itīs showing up. Smile
The pendolino intercity looks good. Smile
If i change the texture for innercity2 or the 5 then i can have a DB-ICE 1st generation,can i ? Question Iīll try it to see. Idea
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for next time and thanx Peter
如 如 Nothing is impossible if we make it together.
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Chris



Joined: 10 Mar 2006
Posts: 644
Location: Wisconsin, USA

PostPosted: Mon Sep 18, 2006 12:12 pm    Post subject: Reply with quote

Hi Peter,

I'd be interested in seeing any modifications you make.

As I mentioned earlier, one side is used four times to render the car so any text you wish to display would need to be done using the alpha channel.

Good luck!

Chris
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Chris



Joined: 10 Mar 2006
Posts: 644
Location: Wisconsin, USA

PostPosted: Mon Sep 18, 2006 12:18 pm    Post subject: Reply with quote

A New York Central System offering.



I opted to offer this diesel without the NYC System logo as it would have been so small as to have been unrecognizable.
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Chris



Joined: 10 Mar 2006
Posts: 644
Location: Wisconsin, USA

PostPosted: Mon Sep 18, 2006 1:52 pm    Post subject: Reply with quote

Additional Santa Fe billboard box car offerings:





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shapiro



Joined: 26 Mar 2006
Posts: 132

PostPosted: Mon Sep 18, 2006 5:22 pm    Post subject: Reply with quote

I received the Extension Pack 8.. I looked at those many stuffs look great.

I see more stuffs for Extension Pack 9.....

Cheer,

shapiro
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