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Program version 1.4 is available
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brainbom
Site admin


Joined: 01 Feb 2006
Posts: 311

PostPosted: Wed Dec 20, 2006 11:19 am    Post subject: Reply with quote

Hi Willi,

please calm down a bit Cool , and answer only questions you think it is worth to answer Wink . More colleagues -> more trouble... Smile

Best regards,
brainbom
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austindave



Joined: 19 Feb 2006
Posts: 391
Location: UK

PostPosted: Wed Dec 20, 2006 2:19 pm    Post subject: Zoom out Reply with quote

Hi BB

Have you made 1.4 zoom out more As I seem to be able to get more of my BT track on the screen. If not It must just be me not noticing, maybe my eyes have got wider at the excitment of all the new things.

Thanks Dave
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Pete the Porter



Joined: 30 Oct 2006
Posts: 30
Location: West Sussex, UK

PostPosted: Wed Dec 20, 2006 2:48 pm    Post subject: Reply with quote

Hi Don and everyone.

I thought we all got involved in RTR because we find it fun to develop, share and play. So can't we just lighten up a bit Wink I have tried 3D modelling and even paid money for software but I can't do it. It frustrates me so I stopped trying. I am happy to share any layouts I make if I think they are good enough but then I get a great deal of fun making them in the first place. I have already posted thanks to Brainbom and Willi for their wonderful additions. Sorry Chris I forgot to say thanks to you Embarassed and any other contributors.

A very happy Christmas to all forum members and guests.
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AZRoger



Joined: 17 Aug 2006
Posts: 29
Location: Prescott, AZ, USA

PostPosted: Wed Dec 20, 2006 3:29 pm    Post subject: Reply with quote

Willi_Leopold wrote:
Hi AZRoger,

(a) There's no abutment_L or abutment_R! What program do you use?

(b) What's about pressing the P key for pause?

(c) And what's about reading the manual before asking such a trash?

Willi


Hi Willi and anyone else who reads this post,

(a) I called out the wrong parts. Embarassed I should have asked is there a difference between Concrete1_l and Concrete1_r other than being turned 180 degrees? Same question for Stonewall1_l and Stonewall1_r? Is there a difference?

(b) Thanks for telling me where the Pause key was. I was looking for a button to click. The P key is better (you don't have to move the mouse). I also tried the key on my keyboard that's called "Pause", and that didn't work. Now I know.

(c) And where do I find the manual? The only thing in the new 1.4 package that remotely resembled something I (a person) should read was a txt file called ver14.txt. All it did was list the new and improved functions. There was a tutorial file that I got when I registered for the product. It is a very good document. I can't find that it's been updated since I got it months ago. I've never seen an actually manual. What am I missing?

I guess (a) and (c) still need attention.......

Love, Roger Wink
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Chris



Joined: 10 Mar 2006
Posts: 644
Location: Wisconsin, USA

PostPosted: Wed Dec 20, 2006 3:51 pm    Post subject: Reply with quote

Hi all,

Pete has the right idea, this *is* a game/simulation and we should be having fun with it and keeping things light.

I wish everyone in the RtR community happy holidays and thanks to all for the contributions they have made and, hopefully, will continue to make.

Best regards, Chris
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peter



Joined: 08 Jul 2006
Posts: 581
Location: germany,Thuringia

PostPosted: Wed Dec 20, 2006 4:03 pm    Post subject: Reply with quote

Hi to all,
Why we dont open a yelling edge in this Forum as in Willi´s. That helps many Members here to releasing steam. Willi´s effort to improve the functionality of RTR was really great. Very Happy Cool But only few members saw "Welcome to forum" to Willi. Too few Evil or Very Mad I´m writing this to have futureversions of RTR.
I say All Members have to bring in their ideas and not only few!!! Exclamation Exclamation Exclamation Exclamation I say ALL !!!

Unger,Thanx for your wishes and i send back my wishes to you and all other active members as Dave,Willi,Chris,Gov,Roger,Don,Reg,Smokey,Maury and so many more.
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for next time and thanx Peter
如 如 Nothing is impossible if we make it together.
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austindave



Joined: 19 Feb 2006
Posts: 391
Location: UK

PostPosted: Wed Dec 20, 2006 4:04 pm    Post subject: Reply with quote

Hi Roger

The manual can be found in the all programs list in RTR folder or directly in the RtR folder in the docu folder in C drive or were ever you installed RTR. I did read the manual for 1.3 and found out somthing I did not know about the platform button in track build system it has 2 functions and the 1 I did not know about is the track leveling function I would not be with out it. As to ? (a) I think they are the same. Keep tracking

Dave
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brainbom
Site admin


Joined: 01 Feb 2006
Posts: 311

PostPosted: Thu Dec 21, 2006 7:27 pm    Post subject: Re: Zoom out Reply with quote

austindave wrote:
Have you made 1.4 zoom out more As I seem to be able to get more of my BT track on the screen.


Hi Dave,
yes that was an improvement too.

Regards,
brainbom
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austindave



Joined: 19 Feb 2006
Posts: 391
Location: UK

PostPosted: Thu Dec 21, 2006 7:49 pm    Post subject: Reply with quote

Hi BB

I thorght I was right I can nearly see all my BT track I think it is 15x10 size

Dave


Last edited by austindave on Thu Dec 21, 2006 10:00 pm; edited 1 time in total
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Chris



Joined: 10 Mar 2006
Posts: 644
Location: Wisconsin, USA

PostPosted: Thu Dec 21, 2006 8:08 pm    Post subject: Reply with quote

Hi Dave,

It's quite a layout, too. Thanks for sharing it with me.

Best regards, Chris
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AZRoger



Joined: 17 Aug 2006
Posts: 29
Location: Prescott, AZ, USA

PostPosted: Thu Dec 21, 2006 8:51 pm    Post subject: Reply with quote

austindave wrote:
Hi Roger

The manual can be found in the all programs list in RTR folder or directly in the RtR folder in the docu folder in C drive or were ever you installed RTR. ...

Dave


Hi Dave,

I found the manual exactly where you said to look. I had ignored the Docu folder in my prior search. Embarassed I read about pause (way at the end of the manual), instructions on how to use the turntable, and how to change the height of objects (with the CTRL key). I had read forum posts that talked about stacking objects but didn't know how to do it. Now I do. Smile

Thanks for the pointer.

Roger
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austindave



Joined: 19 Feb 2006
Posts: 391
Location: UK

PostPosted: Thu Dec 21, 2006 9:50 pm    Post subject: Reply with quote

Hi Roger

I know we never do read manuals it's a man thing. But it does help somtimes.

Hi Chris

Glad you like my track one day it will be finished. The one I sent is now out of date. I was reading what Peter said about event counters in Willis forum and had a go at one. Every 3rd time a train comes to a platform it then goes up a siding and another train comes out of a siding back to the platform.

Thanks Dave
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Willi_Leopold



Joined: 20 Aug 2006
Posts: 226
Location: St. Gallen / Switzerland

PostPosted: Sat Dec 23, 2006 5:15 pm    Post subject: Reply with quote

Hi Roger,

As for a): See what I had written here http://www.brainbombers.com/forum/viewtopic.php?t=378&postdays=0&postorder=asc&start=15

Quote:
The stone retaining walls are finished, too. Here the model origin had to be put even more in front of the model and they are built deeper than in reality so you can suit them to the landscape.


That's the reason, why there's a left, middle and right part of the retaining walls.

And as for turnout covers:
http://www.brainbombers.com/forum/viewtopic.php?t=370&start=60

Quote:
In the new Layout Viewer you can select the desired track:

- RTR original (but without turnout cover)
- Brown (with turnout cover)
- Bright (with turnout cover)


Or in more detail in the Layout Viewer 2.0 manual:

Quote:
With extension pack 11 there come turnout covers, I had made, that can simply be placed above the turnouts. They give turnouts a more realistic look, turnout/switch motors included. If the track style is changed here, the textures for the turnout covers are automatically changed, too. That's true for my bridges as well, as far as they have a track bed. If you select the standard track, the turnout cover is made invisible, as there is no texture for that.

For that the files Layoutviewer/lvfiles/transparent.dds or Layoutviewer/lvfiles/turnout2wl.dds or Layoutviewer/lvfiles/turnout3wl.dds are copied to Scenes/001haz/turnouttex.dds for the turnout covers. And the textures Layoutviewer/lvfiles/gravel0.dds or Layoutviewer/lvfiles/gravel2.dds or Layoutviewer/lvfiles/gravel3.dds are copied to Scenes/001haz/gravel.dds for the bridge track beds.

Btw, the turntable also uses the texture objects/bitmaps/track3.dds, so the rail profiles of the turntable always match the selected track style.


Regards,

Willi
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Dustiebear



Joined: 05 Mar 2006
Posts: 6

PostPosted: Wed Dec 27, 2006 11:43 pm    Post subject: thank you again Reply with quote

Hope im posting in the right topic area, Embarassed

I dont get much time to build trains but Christmas Holiday gives me a few
moments for it, So came to read the blogs.

I was surprized to see a lot of new add ons and a new version again..

Just want to say thank you all who work on RTR for this very nice new version and new toys for it, Very Happy

Love the new structures for sure,,

Regards
Dustie
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RoBear



Joined: 11 Jun 2006
Posts: 39
Location: Norwalk, California

PostPosted: Thu Dec 28, 2006 5:32 am    Post subject: Reply with quote

Happy Holidays to everyone. Hi Willi. When I finally had time over Christmas to spend some time with RtR I was more than jazzed to find a new upgrade and a new extension pack. What a great surprise! The new objects are fantastic! A big thanks to Brainbom, Chris, Dave, Mike, Willi, and the rest of you who contribute to Rule The Rail.
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