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Power Station
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austindave



Joined: 19 Feb 2006
Posts: 391
Location: UK

PostPosted: Wed Jul 04, 2007 12:51 pm    Post subject: Power Station Reply with quote

Hi

Had a great idea to do a Power Station track (laughter I here) there is no track at the moment! Well go see what I got so far on my web page.

Dave
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Gnome



Joined: 28 Dec 2006
Posts: 41
Location: West Yorkshire - UK

PostPosted: Wed Jul 04, 2007 3:47 pm    Post subject: Reply with quote

Hi Dave,
I've see the pics, Thats a very good start, nice towers.

i'll have a look round for you, and see what i can dig up besides 'COAL'
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Thanks ALL for the Very Very Good Stuff, It's Mind Blowing.

Keep On Tracking.

Gnome.
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RoBear



Joined: 11 Jun 2006
Posts: 39
Location: Norwalk, California

PostPosted: Thu Jul 05, 2007 7:19 am    Post subject: Reply with quote

Hi Dave,

Great work on those stacks. The whole power plant looks very good. I'm really amazed by the way you (and little hobo) use objects like building blocks to create new objects. And I thought I was doing good when I stuck a street light through a wall and said "building light". I'm humbled.

Here are some smoke stack images:

http://www.fotosearch.com/photos-images/smoke-stack.html

Here are power plant images:

http://www.industcards.com/ppworld.htm
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Gnome



Joined: 28 Dec 2006
Posts: 41
Location: West Yorkshire - UK

PostPosted: Thu Jul 05, 2007 7:55 am    Post subject: Reply with quote

Hi Dave,

Have you got 'Google Earth',

If so zoom in on Drax, east of Leeds, Very good clear picture, BIG loop track
((53'44'09'40" N 0'59'50'47" W))

or you have Eggborough Power Station east of Leeds but West of Drax,
not very mutch to see (Steam)((53'42'51'75" N 1'07'34'06 W"))

I'm still looking.

RoBear,
Thats Very good hunting, nice pics.
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Thanks ALL for the Very Very Good Stuff, It's Mind Blowing.

Keep On Tracking.

Gnome.
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little hobo



Joined: 22 Jul 2006
Posts: 99
Location: ME USA

PostPosted: Thu Jul 05, 2007 11:51 pm    Post subject: Reply with quote

Hi Dave

I am glad i could pull a couple rabbits out of my hat to help you out it's looks great Cool am ready to hook up to the power station can't wait till it's completed great work again. Very Happy now it's time for me to disappear

POOF!!!

little hobo
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austindave



Joined: 19 Feb 2006
Posts: 391
Location: UK

PostPosted: Sun Jul 08, 2007 11:38 am    Post subject: Reply with quote

Hi all

Got a track running and almost dectorated. I put some more pic's on web site.

Dave
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austindave



Joined: 19 Feb 2006
Posts: 391
Location: UK

PostPosted: Sun Jul 08, 2007 2:26 pm    Post subject: Reply with quote

Hi all

It's got to go through extansive quality control. I do have one question to ask who would like to test it for me, as I have got beta stuff on my RTR I was asking to see if it loads as I have had the beta stuff for so long I don't know what its and what isn't beta. First to email me gets to test it. There is a custom terrain texture you will have to get to work as well. Either with renaming the origanl in RTR or use Willis LV2 ivfiles folder.

Dave
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austindave



Joined: 19 Feb 2006
Posts: 391
Location: UK

PostPosted: Sun Jul 08, 2007 2:52 pm    Post subject: Reply with quote

And the winner is

Gnome

It's in the post have fun and let me know if it works ok.

Dave
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Gnome



Joined: 28 Dec 2006
Posts: 41
Location: West Yorkshire - UK

PostPosted: Sun Jul 08, 2007 4:11 pm    Post subject: Reply with quote

Sorry to say it failed to load,



could be your beta items.

have you tried runnimg 2 RTR's I do. (but not at the same time)

Update.

Tried to run it on my other RTR the startup log showed this,

" Terrain blur buffer initialized with success...
Vertex buffer for WATER passed...
No X_ID found to the ID: 4188 !!!
No X_ID found to the ID: 4188 !!!
Missing object: 4188
No X_ID found to the ID: 4188 !!! "

I hope this helps.
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Thanks ALL for the Very Very Good Stuff, It's Mind Blowing.

Keep On Tracking.

Gnome.
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peter



Joined: 08 Jul 2006
Posts: 581
Location: germany,Thuringia

PostPosted: Sun Jul 08, 2007 6:04 pm    Post subject: Reply with quote

Hi Dave,
I´d read Gnome´s posts here and by Willié Forum,may be yourealized it not with the 1.4 or have beta stuff inside. Can i get a go? may be also a test for FPS on my lowlevelmachine. Wink
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for next time and thanx Peter
如 如 Nothing is impossible if we make it together.
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austindave



Joined: 19 Feb 2006
Posts: 391
Location: UK

PostPosted: Sun Jul 08, 2007 7:03 pm    Post subject: Reply with quote

Hi all

Ok Peter it's in the post.

My Power Station is zipped 'n' ready to upload. That is if it passes the quality control of Little Hobo, Gnome and Peter. Fingers X.

Dave
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Gnome



Joined: 28 Dec 2006
Posts: 41
Location: West Yorkshire - UK

PostPosted: Sun Jul 08, 2007 10:29 pm    Post subject: Reply with quote

Hi again,
Ran the layout, & it runs superb !

You Get the Prize.



or this one only silver though. (pewter)



I have a few coments, ("constructive criticism") so i will put them in an e'mail to you.
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Thanks ALL for the Very Very Good Stuff, It's Mind Blowing.

Keep On Tracking.

Gnome.
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austindave



Joined: 19 Feb 2006
Posts: 391
Location: UK

PostPosted: Mon Jul 09, 2007 8:17 pm    Post subject: Reply with quote

Hi all

Ready to dload on my site. Gnome said it looked a bit grey the reason for this is. I did not want to do a lot of terrain texture spraying as it uses a lot of pc resources and I want it to run at a good frame rate. Thanks to all that helped. Thats what forums are for.

http://www.freewebs.com/dayledave/

Dave
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R G



Joined: 29 May 2006
Posts: 19
Location: McCall, Idaho, USA

PostPosted: Tue Jul 10, 2007 12:15 am    Post subject: Reply with quote

Verry well done Dave

Love the creative way you used existing pieces to create the towers!

Rick G
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peter



Joined: 08 Jul 2006
Posts: 581
Location: germany,Thuringia

PostPosted: Tue Jul 10, 2007 10:32 am    Post subject: Reply with quote

Hi Dave,
This powerstation is running now perfect. May be the theme for my eefort to modelling e-trains. Wink
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for next time and thanx Peter
如 如 Nothing is impossible if we make it together.
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