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It’s made (except for the details I mentioned earlier); I just haven’t hit on the color schemes for the texturing yet.
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It’s really a question of whether it would be deployed because it’s a ‘busy’ model with a lot of surfaces and vertices.
Perhaps Brainbom would consider making some discretionary extension packs available to folks who have more capable systems.
I also play some FPS’ers that place high demands on the box so I seem to be able to handle these larger models. I imagine there are others out there that have similar computers that would enjoy more complex models in RtR as well.