Home › Forums › Creating your own stuff › Additional liveries › Candidates for Extension Pack 9 (Or Later)
- This topic has 104 replies, 10 voices, and was last updated 16 years, 7 months ago by Anonymous.
September 19, 2006 at 4:43 pm #62AnonymousInactive
Is it too soon to suggest new candidates? 😆
Here is a Wabash SD38 submitted as a candidate for the next extension pack.
[img] http://www.rtrfan.us/RTR/Exp8/SD38_Wabash_543.jpg [/img]September 20, 2006 at 2:00 am #708AnonymousInactive A Boston and Maine S4 submitted for consideration. [img] http://www.rtrfan.us/RTR/Exp8/s4_BM_1538.jpg [/img]September 20, 2006 at 3:50 am #709AnonymousInactive A CONRAIL switcher candidate for an upcoming extension pack [img] http://www.rtrfan.us/RTR/Exp8/s4_CR_9526.jpg [/img]September 20, 2006 at 6:35 am #710AnonymousInactive Hi chris,
It´s not too soon to introduce the candidates for this exp.
brainbom saw anything about american standing stock can be mixed with your candidates of rolling stock.
Mach weiter so! Sieht Klasse aus.September 20, 2006 at 1:13 pm #711AnonymousInactive
Another switch engine candidate in Burlington Northern livery to compliment the SD38 that was made available in extension pack eight. [img] http://www.rtrfan.us/RTR/Exp8/s4_bn_57.jpg [/img]September 20, 2006 at 2:37 pm #712AnonymousInactive Another switch engine candidate in Union Pacific livery to compliment a previously released UP SD38. [img] http://www.rtrfan.us/RTR/Exp8/s4_UP_1326.jpg [/img]September 20, 2006 at 5:30 pm #713AnonymousInactive Look great!!!!!!!!!!!!!!!!!!!!!!!!!!
I thought u will get Nickel Plate Road yet????
Let me know
ShapiroSeptember 21, 2006 at 3:05 am #714AnonymousInactive
Another switch engine in CSX livery to compliment a previously released CSX SD38.September 21, 2006 at 3:56 am #715AnonymousInactive Hi Reg,
Did you mean something along these lines?
[img] http://www.rtrfan.us/RTR/Exp8/Reggie.jpg [/img]
*chuckling* I tried adding an alpha channel and opening the door. Unfortunately, you see that the car does not have a back wall when you look through the opening at acute angles.September 21, 2006 at 6:35 am #716AnonymousInactive
Skinning inside is mutch harder to do as the outside,is that right ?
This box has to stand in a loading yard and not to be pulled,so the worker inside dont has been fallen outside. This looks hammerhard.
This can be for Reg and me too.
was it my 101st post ?September 21, 2006 at 9:10 am #717AnonymousInactive Hi Peter,
That’s a picture of a quick workscene I set up and then pasted into the boxcar open doorway. I wanted to see if Biggs agreed with the idea before I spent too much time on it. (I don’t even know if he runs North American freight.)
It’ll take a little work to get a cleaner image but it’s do-able. Of course, a two dimensional scene in a three dimensional world has its drawbacks.
Regards, ChrisSeptember 21, 2006 at 11:47 am #718AnonymousInactive
The open box car door that you have shown is great, it would add to the layouts of non working goods yards.
I have just done an inventory of all the rolling stock on a track plan, if I had to go and purchase all this it would cost more than I get in a year.
I made a mistake with using Biggs as a user name, everyone thinks I am a train robber.
Bye from Ronald
opps RegSeptember 21, 2006 at 12:45 pm #719AnonymousInactive
Ultimately the decision would rest with Brainbom whether to incorporate such a wagon into the game but I can see the value of it in a static display and would use it myself.
As this is your specific request, you didn’t answer the question as to whether you would prefer a North American car or not.
To expand on your remark, in addition to the costs involved, I don’t have the real estate available to build a work table to the dimensions I use within the game!
Regards, ChrisSeptember 21, 2006 at 4:31 pm #720AnonymousInactive
Hi Reg and Peter,
I messed with the static, working boxcar more and reloaded the image (see above). I’ve also made it available through this link –>
Please back up “box_np_42652.dds” before unzipping this file into the ..Program FilesBrainBombersRule the Rail!Scenestrains folder.
Regards, ChrisSeptember 21, 2006 at 6:21 pm #721AnonymousInactive
I like it so much I am going to keep it.
- You must be logged in to reply to this topic.